WebSep 2, 2015 · as Aeyis states, 700 perception to cap on 1-star collectability sounds about right, and every item caps at 115 for an unbuffed methodical; 103 for an unbuffed impulsive. For the perception caps on other items: lv56: around 535 … WebFFXIV - Beginner's Guide to Gear Rarity - YouTube In this video, I will showcase a beginner's guide to understanding the different gear rarities.This video guide will cover …
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WebThere are no rare drops from mobs. Only thing similar to "rare drop" farms are 1) mounts from Savage Raid and Extreme Trials, 2) Hunt achievements for those mounts, and 3) Eureka, the 4.0 relic zones and a kind of homage to XI, including some very rare drops off NMs in there (Scorpion Harness, Optical Hat, Speed Belt). FinalValkyrie • 4 yr ... WebMay 9, 2024 · Final Fantasy 14 is a collector's paradise, with dozens of rare items to find across its six expansions. Whether you're grinding out one of the game's Relic Weapons, … first cv template for 14 year old
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WebRAGE THREAD - F-YOU FRIDAYS - NEVER GONNA GIVE YOU UP. 102. 576. r/ffxiv. Join. • 10 days ago. Answer - Harp Performance. Hope you guys enjoy :D. 92. WebGreen gear is rare, this is mostly going to be Crafted gear and dungeon drops. Blue gear is gear coming from raid bosses, trials and end game currency. Purple gear is relic, but … WebItem Rarity (IIR) basically determines whether the item dropped will be normal (white), magic (blue), rare (yellow) or unique (brown, orange, or whatever it looks like). Having 100% IIR would mean you get twice as many rare and magic items than you normally would. The main difference is that IIQ increases all drops, while IIQ only increases ... first cycle degree programme